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UX Collective Editors

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Published in Bootcamp

·5 days ago

Wikipedia redesign, UI spacing tips, copying TikTok’s UX, WE❤️NYC

Weekly curated resources for designers — thinkers and makers. — In science fiction, one of the main indications that the characters are living in the high-tech future is an insanely smart, AI voice assistant. Star Trek’s Enterprise had the omnipresent Computer, and Tony Stark famously traded quips with JARVIS (Just A Rather Very Intelligent System) before the AI became the…

AI

3 min read

Wikipedia redesign, UI spacing tips, copying TikTok’s UX, WE❤️NYC
Wikipedia redesign, UI spacing tips, copying TikTok’s UX, WE❤️NYC
AI

3 min read


Published in UX Collective

·Updated 5 days ago

Boosting the best-of-the-best design stories on Medium

You write it, we boost it. — As an official Medium publication partner, part of our role is to select and curate the best stories published in the Design vertical to make sure they receive a well-deserved Boost in the platform. “Boosted” stories are recommended to interested readers across Medium’s homepage, apps, and emails (which go out…

UX

4 min read

Boosting the best-of-the-best design stories on Medium
Boosting the best-of-the-best design stories on Medium
UX

4 min read


Published in Bootcamp

·Mar 20

Women in UX, inclusive tech, jobs replaced by AI, ProtoPie components

Weekly curated resources for designers — thinkers and makers. — It is estimated that 60% of the psychology and social studies are conducted on University Campuses, and their participants are Western, Educated, and from Industrialized, Rich, and Democratic Countries (W.E.I.R.D.). Before jumping to conclusions, we must understand that a W.E.I.R.D. population is easy to target in Universities and Research facilities…

AI

3 min read

Women in UX, inclusive tech, jobs replaced by AI, ProtoPie components
Women in UX, inclusive tech, jobs replaced by AI, ProtoPie components
AI

3 min read


Published in Bootcamp

·Mar 13

Growth design, regenerative UX, office politics explained

Weekly curated resources for designers — thinkers and makers. — Since their invention in 1997, user stories have become ubiquitous. The simple format of “as X, I want Y so that I can Z” has helped countless software teams stay focused on the value they provide for their customers. In theory. The truth is: As a user, I don’t want…

UX

3 min read

Growth design, regenerative UX, office politics explained
Growth design, regenerative UX, office politics explained
UX

3 min read


Published in Bootcamp

·Mar 5

The art of unlearning, ChatGPT for designers, UX personality test

Weekly curated resources for designers — thinkers and makers. — Researchers widely debate creativity, but they often recognise originality or novelty as one of its key elements. And this originality is a product designer’s super-weapon. A weapon that’s powerful yet elusive. Research shows creativity reduces as we go through life. We fixate on finding ‘the right’ answer (a.k.a convergent thinking)…

UX

4 min read

The art of unlearning, ChatGPT for designers, UX personality test
The art of unlearning, ChatGPT for designers, UX personality test
UX

4 min read


Published in Bootcamp

·Feb 27

Turning users into AI, UX personality test, modeling components in Figma

Weekly curated resources for designers — thinkers and makers. — Modern products often have a large amount of user research data from different sources: user research interviews, intercom conversations, customer e-mails, surveys, customer reviews on various platforms, and whatnot. Making sense of all that data is a challenging task. …

UI

4 min read

Turning users into AI, UX personality test, modeling components in Figma
Turning users into AI, UX personality test, modeling components in Figma
UI

4 min read


Published in Bootcamp

·Feb 20

Hollywood UI, lessons of design, love letter to Figma, the UX of ADHD

Weekly curated resources for designers — thinkers and makers. — Science fiction films love to show off huge leaps in technology. The latest Avatar movie features autonomous, spider-like robots that can build a whole city within weeks. There are spaceships that can carry frozen passengers lightyears away from Earth. …

UX

4 min read

Hollywood UI, lessons of design, love letter to Figma, the UX of ADHD
Hollywood UI, lessons of design, love letter to Figma, the UX of ADHD
UX

4 min read


Published in Bootcamp

·Feb 13

AI is coming for UX, breaking up with clients, advanced Figma prototyping

Weekly curated resources for designers — thinkers and makers. — In the past decade, when looking at the level of individual companies, AI exposure has correlated with reduced hiring. Thanks to AI, firms are not only changing the job requirements for their roles — but they are also hiring less overall. We finally see the effects on “skilled” labor that…

UX

4 min read

AI is coming for UX, breaking up with clients, advanced Figma prototyping
AI is coming for UX, breaking up with clients, advanced Figma prototyping
UX

4 min read


Published in UX Collective

·Updated Feb 14

What we’re not doing

This month marks our 10th anniversary on Medium and our 15th anniversary as a design publication. Here are a couple things that have been working for us. — We’re not accepting AI-generated text. We’re not accepting stories that could have been easily written by an AI. We encourage authors to balance factual (wikipedia-like) information with their own personal insights, anecdotes, and personality.

UX

3 min read

What we’re not doing
What we’re not doing
UX

3 min read


Published in Bootcamp

·Feb 6

Ageism, Netflix’s mistake, board game UX, conditional logic in Figma

Weekly curated resources for designers — thinkers and makers. — “As a 70-year-old who has spent well over 30 years teaching Digital Media, speaking at conferences around the world, and conducting seminars to audiences and classes composed solely of that younger generation, I have been subjected to that last acceptable practice.” Ageism: the last acceptable prejudice → By Tom Green Editor picks …

UX

3 min read

Ageism, Netflix’s mistake, board game UX, conditional logic in Figma
Ageism, Netflix’s mistake, board game UX, conditional logic in Figma
UX

3 min read

UX Collective Editors

UX Collective Editors

51K Followers

The polar bear behind http://uxdesign.cc

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